CGAL 4.7 - 2D and 3D Linear Geometry Kernel
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AdaptableFunctor
(with two arguments) Operations | |
A model of this concept must provide the following operations. For each of them, it returns | |
bool | operator() (const Kernel::Point_3 &x, const Kernel::Point_3 &y) |
bool | operator() (const Kernel::Vector_3 &x, const Kernel::Vector_3 &y) |
bool | operator() (const Kernel::Direction_3 &x, const Kernel::Direction_3 &y) |
bool | operator() (const Kernel::Line_3 &x, const Kernel::Line_3 &y) |
bool | operator() (const Kernel::Plane_3 &x, const Kernel::Plane_3 &y) |
bool | operator() (const Kernel::Ray_3 &x, const Kernel::Ray_3 &y) |
bool | operator() (const Kernel::Segment_3 &x, const Kernel::Segment_3 &y) |
bool | operator() (const Kernel::Circle_3 &x, const Kernel::Circle_3 &y) |
bool | operator() (const Kernel::Sphere_3 &x, const Kernel::Sphere_3 &y) |
bool | operator() (const Kernel::Triangle_3 &x, const Kernel::Triangle_3 &y) |
bool | operator() (const Kernel::Tetrahedron_3 &x, const Kernel::Tetrahedron_3 &y) |
bool | operator() (const Kernel::Iso_cuboid_3 &x, const Kernel::Iso_cuboid_3 &y) |
bool Kernel::Equal_3::operator() | ( | const Kernel::Point_3 & | x, |
const Kernel::Point_3 & | y | ||
) |
bool Kernel::Equal_3::operator() | ( | const Kernel::Vector_3 & | x, |
const Kernel::Vector_3 & | y | ||
) |
bool Kernel::Equal_3::operator() | ( | const Kernel::Direction_3 & | x, |
const Kernel::Direction_3 & | y | ||
) |
bool Kernel::Equal_3::operator() | ( | const Kernel::Line_3 & | x, |
const Kernel::Line_3 & | y | ||
) |
bool Kernel::Equal_3::operator() | ( | const Kernel::Plane_3 & | x, |
const Kernel::Plane_3 & | y | ||
) |
bool Kernel::Equal_3::operator() | ( | const Kernel::Ray_3 & | x, |
const Kernel::Ray_3 & | y | ||
) |
bool Kernel::Equal_3::operator() | ( | const Kernel::Segment_3 & | x, |
const Kernel::Segment_3 & | y | ||
) |
bool Kernel::Equal_3::operator() | ( | const Kernel::Circle_3 & | x, |
const Kernel::Circle_3 & | y | ||
) |
bool Kernel::Equal_3::operator() | ( | const Kernel::Sphere_3 & | x, |
const Kernel::Sphere_3 & | y | ||
) |
bool Kernel::Equal_3::operator() | ( | const Kernel::Triangle_3 & | x, |
const Kernel::Triangle_3 & | y | ||
) |
bool Kernel::Equal_3::operator() | ( | const Kernel::Tetrahedron_3 & | x, |
const Kernel::Tetrahedron_3 & | y | ||
) |
bool Kernel::Equal_3::operator() | ( | const Kernel::Iso_cuboid_3 & | x, |
const Kernel::Iso_cuboid_3 & | y | ||
) |