#include <CGAL/Epick_d.h>
#include <CGAL/point_generators_d.h>
#include <CGAL/Triangulation.h>
#include <CGAL/algorithm.h>
#include <CGAL/assertions.h>
#include <iostream>
#include <iterator>
#include <vector>
int main()
{
    const int D = 5;   
    const int N = 100; 
    
    CGAL::Random_points_in_cube_d<Triangulation::Point> rand_it(D, 1.0);
    std::vector<Triangulation::Point> points;
    Triangulation t(D);                      
    CGAL_assertion(t.empty());
    t.insert(points.begin(), points.end());  
    CGAL_assertion( t.is_valid() );
    
    typedef Triangulation::Face Face;
    typedef std::vector<Face> Faces;
    Faces edges;
    std::back_insert_iterator<Faces> out(edges);
    t.tds().incident_faces(t.infinite_vertex(), 1, out);  
    
    std::cout << "There are " << edges.size() 
              << " vertices on the convex hull." << std::endl;
#include "triangulation1.cpp" 
#include "triangulation2.cpp"
    return 0;
}