#include <CGAL/point_generators_3.h>
The class Random_points_on_sphere_3
is an input iterator creating points uniformly distributed on a sphere.
The default Creator
is Creator_uniform_3<Kernel_traits<Point_3>Kernel::RT,Point_3>
. The generated points are computed using floating point arithmetic, whatever the Kernel is, thus they are on the circle/sphere only up to rounding errors.
- Is Model Of:
InputIterator
PointGenerator
- See also
CGAL::cpp11::copy_n()
-
CGAL::Counting_iterator
-
CGAL::Random_points_on_circle_2<Point_2, Creator>
-
CGAL::Random_points_in_cube_3<Point_3, Creator>
-
CGAL::Random_points_in_sphere_3<Point_3, Creator>
-
std::random_shuffle
template<typename Point_3 , typename Creator >
template<typename Point_3 , typename Creator >
template<typename Point_3 , typename Creator >
template<typename Point_3 , typename Creator >
template<typename Point_3 , typename Creator >
template<typename Point_3 , typename Creator >
creates an input iterator g
generating points of type Point_3
uniformly distributed on the boundary of a sphere with radius \( r\), i.e. \( |*g| == r\) .
Two random numbers are needed from rnd
for each point.