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CGAL 4.7 - 3D Periodic Triangulations
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A refinement of the concept TriangulationDSVertexBase_3 which adds an API for offset.
At the base level of 3D-triangulations (see Sections Software Design and Software Design), a vertex provides access to one of its incident cells through a handle.
Types | |
| typedef unspecified_type | Periodic_3_offset_3 |
A model of the concept Periodic_3Offset_3 More... | |
Access Functions | |
| Periodic_3_offset_3 | offset () const |
| Returns the offset stored in the vertex. More... | |
| bool | get_offset_flag () const |
Returns true if the offset has been set, false otherwise. More... | |
| void | set_offset (Periodic_3_offset_3 o) |
Sets the offset and sets the offset flag to true. More... | |
| void | clear_offset () |
Sets the offset flag to false and clears the offset. More... | |
A model of the concept Periodic_3Offset_3
| void Periodic_3TriangulationDSVertexBase_3::clear_offset | ( | ) |
Sets the offset flag to false and clears the offset.
| bool Periodic_3TriangulationDSVertexBase_3::get_offset_flag | ( | ) | const |
Returns true if the offset has been set, false otherwise.
| Periodic_3_offset_3 Periodic_3TriangulationDSVertexBase_3::offset | ( | ) | const |
Returns the offset stored in the vertex.
| void Periodic_3TriangulationDSVertexBase_3::set_offset | ( | Periodic_3_offset_3 | o | ) |
Sets the offset and sets the offset flag to true.