CGAL 4.7 - 2D Straight Skeleton and Polygon Offsetting
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The concept StraightSkeletonFace_2
describes the requirements for the face type of the StraightSkeleton_2
concept. It is a refinement of the HalfedgeDSFace
concept with support for storage of the incident halfedge.
StraightSkeleton_2
CGAL::Straight_skeleton_face_base_2<Refs>
CGAL::Straight_skeleton_vertex_base_2<Refs,Point,FT>
CGAL::Straight_skeleton_halfedge_base_2<Refs>
Creation | |
StraightSkeletonFace_2 () | |
Default constructor. More... | |
StraightSkeletonFace_2 (int id) | |
Constructs a face with ID number id More... | |
Access Functions | |
int | id () const |
The ID of the face. More... | |
StraightSkeletonFace_2::StraightSkeletonFace_2 | ( | ) |
Default constructor.
StraightSkeletonFace_2::StraightSkeletonFace_2 | ( | int | id | ) |
Constructs a face with ID number id
int StraightSkeletonFace_2::id | ( | ) | const |
The ID of the face.