CGAL 4.7 - 3D Surface Subdivision Methods
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#include <CGAL/Subdivision_mask_3.h>
A stencil determines a source neighborhood whose points contribute to the position of a refined point.
The geometry mask of a stencil specifies the computation on the nodes of the stencil. DooSabin_mask_3
implements the geometry masks of Doo-Sabin subdivision on a Polyhedron_3<Cartesian>
.
Polyhedron_3 | must be a CGAL::Polyhedron_3 instantiated with a Cartesian kernel, which defines the Point_3 for the vertices. |
CGAL::Subdivision_method_3
Creation | |
DooSabin_mask_3 () | |
default constructor. More... | |
Stencil functions | |
void | corner_node (Halfedge_handle he, Point_3 &pt) |
computes the Doo-Sabin point pt of the vertex pointed by the halfedge he . More... | |
CGAL::DooSabin_mask_3< Polyhedron_3 >::DooSabin_mask_3 | ( | ) |
default constructor.
void CGAL::DooSabin_mask_3< Polyhedron_3 >::corner_node | ( | Halfedge_handle | he, |
Point_3 & | pt | ||
) |
computes the Doo-Sabin point pt
of the vertex pointed by the halfedge he
.