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CGAL 4.7 - 2D and 3D Linear Geometry Kernel
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AdaptableFunctor (with two arguments) CGAL::Ray_3<Kernel> Operations | |
| Kernel::Ray_3 | operator() (const Kernel::Point_3 &p, const Kernel::Point_3 &q) |
introduces a ray with source p and passing through point q. More... | |
| Kernel::Ray_3 | operator() (const Kernel::Point_3 &p, const Kernel::Vector_3 &v) |
introduces a ray with source p and with the direction given by v. More... | |
| Kernel::Ray_3 | operator() (const Kernel::Point_3 &p, const Kernel::Direction_3 &d) |
introduces a ray with source p and with direction d. More... | |
| Kernel::Ray_3 | operator() (const Kernel::Point_3 &p, const Kernel::Line_3 &l) |
introduces a ray with source p and with the same direction as l. More... | |
| Kernel::Ray_3 Kernel::ConstructRay_3::operator() | ( | const Kernel::Point_3 & | p, |
| const Kernel::Point_3 & | q | ||
| ) |
introduces a ray with source p and passing through point q.
| Kernel::Ray_3 Kernel::ConstructRay_3::operator() | ( | const Kernel::Point_3 & | p, |
| const Kernel::Vector_3 & | v | ||
| ) |
introduces a ray with source p and with the direction given by v.
| Kernel::Ray_3 Kernel::ConstructRay_3::operator() | ( | const Kernel::Point_3 & | p, |
| const Kernel::Direction_3 & | d | ||
| ) |
introduces a ray with source p and with direction d.
| Kernel::Ray_3 Kernel::ConstructRay_3::operator() | ( | const Kernel::Point_3 & | p, |
| const Kernel::Line_3 & | l | ||
| ) |
introduces a ray with source p and with the same direction as l.