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CGAL 4.7 - 2D Straight Skeleton and Polygon Offsetting
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#include <CGAL/Straight_skeleton_converter_2.h>
Straight_skeleton_items_converter_2 is a model of the StraightSkeletonItemsConverter_2 concept
The first and second template parameters are the target and source straight skeleton types, resp.
The third template parameter NTConverter is a function object that must provide TgtSs:Traits::FT operator()(SrcSs::Traits::FT n) that converts n to an TgtSs::Traits::FT which has the same value. The default value of this parameter is NT_converter<SrcSs::Traits::FT, TgtSs::Traits::FT>.
CGAL::Straight_skeleton_2<Traits,Items,Alloc> CGAL::Straight_skeleton_converter_2<SrcSs,TgtSs,ItemsCvt> CGAL::Straight_skeleton_builder_2<Gt,Ss,Visitor> Creation | |
| Straight_skeleton_items_converter_2 () | |
| Default constructor. More... | |
| CGAL::Straight_skeleton_items_converter_2< SrcSs, TgtSs, NTConverter >::Straight_skeleton_items_converter_2 | ( | ) |
Default constructor.