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    CGAL 4.7 - 3D Surface Subdivision Methods 
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#include <CGAL/Subdivision_mask_3.h>
A stencil determines a source neighborhood whose points contribute to the position of a refined point.
The geometry mask of a stencil specifies the computation on the nodes of the stencil. Loop_mask_3 implements the geometry masks of Loop subdivision on a triangulated Polyhedron_3<Cartesian>.
| Polyhedron_3 | must be a CGAL::Polyhedron_3 instantiated with a Cartesian kernel, which defines the Point_3 for the vertices. | 
CGAL::Subdivision_method_3 Creation | |
| Loop_mask_3 () | |
| default constructor.  More... | |
Stencil functions | |
| void | edge_node (Edge_handle e, Point_3 &pt) | 
computes the Loop edge-point pt of the edge e.  More... | |
| void | vertex_node (Vertex_handle v, Point_3 &pt) | 
computes the Loop vertex-point pt of the vertex v.  More... | |
| void | border_node (Halfedge_handle e, Point_3 &ept, Point_3 &vpt) | 
computes the Loop edge-point ept and the Loop vertex-point vpt of the border edge e.  More... | |
| CGAL::Loop_mask_3< Polyhedron_3 >::Loop_mask_3 | ( | ) | 
default constructor.
| void CGAL::Loop_mask_3< Polyhedron_3 >::border_node | ( | Halfedge_handle | e, | 
| Point_3 & | ept, | ||
| Point_3 & | vpt | ||
| ) | 
computes the Loop edge-point ept and the Loop vertex-point vpt of the border edge e. 
| void CGAL::Loop_mask_3< Polyhedron_3 >::edge_node | ( | Edge_handle | e, | 
| Point_3 & | pt | ||
| ) | 
computes the Loop edge-point pt of the edge e. 
| void CGAL::Loop_mask_3< Polyhedron_3 >::vertex_node | ( | Vertex_handle | v, | 
| Point_3 & | pt | ||
| ) | 
computes the Loop vertex-point pt of the vertex v.