#include <CGAL/point_generators_3.h>
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typedef std::input_iterator_tag | iterator_category |
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typedef Point_3 | value_type |
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typedef std::ptrdiff_t | difference_type |
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typedef const Point_3 * | pointer |
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typedef const Point_3 & | reference |
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| Random_points_in_tetrahedron_3 (Point_3 &p, Point_3 &q, Point_3 &r, Point_3 &s, Random &rnd=default_random) |
| Creates an input iterator g generating points of type Point_3 uniformly distributed inside the tetrahedron with vertices \( p, q, r \) and \( s \), i.e., \(*g = \alpha p + \beta q + \gamma r + \delta s \), for some \( \alpha, \beta, \gamma, \delta \in [0, 1] \) and \( \alpha + \beta + \gamma + \delta = 1 \). More...
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| Random_points_in_tetrahedron_3 (Tetrahedron_3 &t, Random &rnd=default_random) |
| Creates an input iterator g generating points of type Point_3 uniformly distributed inside a tetrahedron \(t\) with vertices \( p, q, r \) and \( s \), i.e., \(*g = \alpha p + \beta q + \gamma r + \delta s \), for some \( \alpha, \beta, \gamma, \delta \in [0, 1] \) and \( \alpha + \beta + \gamma + \delta = 1 \). More...
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template<typename Point_3 , typename Creator >
template<typename Point_3 , typename Creator >
template<typename Point_3 , typename Creator >
template<typename Point_3 , typename Creator >
template<typename Point_3 , typename Creator >
template<typename Point_3 , typename Creator >
Creates an input iterator g
generating points of type Point_3
uniformly distributed inside the tetrahedron with vertices \( p, q, r \) and \( s \), i.e., \(*g = \alpha p + \beta q + \gamma r + \delta s \), for some \( \alpha, \beta, \gamma, \delta \in [0, 1] \) and \( \alpha + \beta + \gamma + \delta = 1 \).
Three random numbers are needed from rnd
for each point.
template<typename Point_3 , typename Creator >
Creates an input iterator g
generating points of type Point_3
uniformly distributed inside a tetrahedron \(t\) with vertices \( p, q, r \) and \( s \), i.e., \(*g = \alpha p + \beta q + \gamma r + \delta s \), for some \( \alpha, \beta, \gamma, \delta \in [0, 1] \) and \( \alpha + \beta + \gamma + \delta = 1 \).
Three random numbers are needed from rnd
for each point.